Gwyddbwyll and Tallfwrdd, Ancient Welsh Board Games

Long before chess came to Europe from India,game was played with a king and eight 'princes' or
the British Celts were playing board games where'defenders' against sixteen 'attackers'.
the object was to capture a central 'king' piece.More detail is given in the 1587 manuscript of
Two variants of this game existed, GwyddbwyllRobert ap Ifan in Elizabethan Wales, which supplies
and Tallfwrdd.us with a sketch of a 'towlbwrdd' board as an
Gwyddbwyll, literally meaning 'wooden wisdom'11x11 square. and a description of the setup and
(and thus it is related to the Irish game Fidchell)play which is, unfortunately, inconsistent with the
and is known predominantly from mythologicalprevious information in that it places a king and
sources. Indeed, the game features in three oftwelve men against twenty-four men (though at
the Welsh epics known as the Mabinogion: Theleast it is consistent in balancing the king against
Dream of Magnus Maximus, Peredur son ofhalf of the opposing men.) The setup calls for the
Efrawg and the Dream of Rhonabwy.king to be placed in the center of the board with
In terms of popular belief gwyddbwyll is played onhis own men in the squares nearest to him and
a 7x7 board and this ties-in with the Ballinderrythe opposing men in the middle of each side, an
Game Board found in 1932 during the excavationambiguous description at best.
of a "crannog", or lake dwelling at Ballinderry,This current interpretation an 11x11 board with a
West Meath, Ireland. It seems that the game wascentral king surrounded by twelve princes or
played with a king and four princes (or defenders)defenders. Each side of the board starts with six
against eight opponents (or raiders).blue attackers, giving 24 in total. The central
The king is placed in the centre of the board,square is important as it can only be occupied by
flanked by four princes. The aim of the gamethe king, though other pieces can cross it, as long
being to move the king to the safety of one ofas it's unoccupied. Play proceeds by alternate
the corner squares. Eight attackers are evenlyturns and though the extant documentation does
spaced along the edges of the board. The kingnot describe who is to move first it would seem
wins by moving from the central space to one ofnatural that the attacker would do this (after all
the corners of the board and only the king isthe king is defending against an attack). The king
allowed to enter the central space at any time.also has an inherent advantage in the game and
The king loses if the attackers surround him or ifgiving the attacker the first move goes some
all the princes are lost. Capture of the princes orway towards reducing this.
attackers is accomplished by blocking theAll pieces move orthogonally (ie forwards or
opponent's piece between two of your own.backwards like the rook in chess). They can
However a piece can move in between twomove any number of squares but cannot jump
opposing pieces without being captured. Each pieceover another piece and the square moved into
can only move one orthogonal space at a time (iemust also be vacant.
only forwards or backwards). If not occupied byAny man (other than the king) can be captured
the king the centre square counts as an additionalby being sandwiched between two opponents (ie
'man' ie any piece (except the king) sandwichedwhen two of the opponent's men occupy
between it and another piece is captured. Theadjacent squares in a straight line with it). Some
king can also be captured at the edge of thevariants of the game allow pieces to move into
board by only three opposing pieces. Whichsquares between opposing men without being
means that if the attackers are down to onlycaptured, but others do not allow this. It is also
two men the king's side has won by default.unclear whether the king can participate in
In contrast, Tallfwrdd (literally peg-board [thoughcaptures; though the game is more even if this
the name can also be derived from tafl 'to throw',form of capture is disallowed. Also, as no other
referring to the die with which the board ispiece apart from the king can occupy the central
played]) is known from historical sources. It issquare it may be possible to use this as an
described in the Cyfrraith Hywel Dda (The Lawsadditional man and pieces can be captured by
of Hywel Dda) which specifies the value of abeing sandwiched against it.
towlbwrdd which shall be provided to variousThe king's side wins if the king reaches any edge
members of a king's court (and which they mayand the king also wins by default if the attackers
neither sell nor give away) as well as the value ofare down to three or fewer men. The attackers
the king's towlbwrdd; the latter "is worth sixcan only win by capturing the king; surrounding
score pence, and that is shared thus: sixty pencehim on all four sides by their men. However, a
for the white forces, and ... thirty pence for thevariant based on gwyddbwyll would allow the
king, and ... three pence and three farthings forattackers to win if all the princes (king's
every man". Which would seem to imply that thedefenders) have been eliminated from the board.